View Full Version : Trusty Bell/Eternal Sonata Demo on JPN MP
Bleeders
14-05-2007, 12:54 PM
Get it whilst it's hot people!! :thumb:
Apparently it defaults to your region as well, so yep, you guessed it - English Language support, ftw.
:D
Destrukticor
14-05-2007, 12:58 PM
i downloaded this on my jpn account and was surprised to learn that even on my jpn account it was fully in english
nice graphically from the 5 mins i've played
very tales of symphonia
ChrisField
14-05-2007, 01:00 PM
So I take it all this marketplace lock down nonsense doesn't work/hasn't been implemented then?
Goemon
14-05-2007, 01:17 PM
So I take it all this marketplace lock down nonsense doesn't work/hasn't been implemented then?
Only locks down certain premium content apparently...For legal reasons.
mackemansj1
14-05-2007, 02:56 PM
Wow this game is wow, it looks so amazing. I think it was shane of egm said he thought it looked like a dreamcast game holy shit how wrong was he.
Orgun
14-05-2007, 03:31 PM
Gah, now I need to get round to making a JPN Live account. Gotta find me a phony address
Jusatsushi
14-05-2007, 03:35 PM
http://www.gamersreports.com/article/19/
I assume the details there still work.
Yoshimax
14-05-2007, 03:48 PM
Something to DL from the JP Marketpalce - niiice :)
PeteJ
14-05-2007, 05:33 PM
How big is the demo? I must have this.
HumanEnergy
14-05-2007, 05:36 PM
Top notch, I'm downloading this then I'll pre-order the Japanese version if it seems good. Hopefully they don't do something horrible like have English in the demo but not the full game!
Jusatsushi
14-05-2007, 05:37 PM
About 580mb Pete.
Had a quick go but got killed hard in the later areas. I'm guessing the demo needs you to grind a bit to finish, giving it a bit of extra longetivity. I'll get it done later on.
Looks lovely though, and the music is ace.
Orgun
14-05-2007, 06:10 PM
Thanks for the registration info! Downloading now :) Going quite fast.
Edit: Uwah, I hope they have an option for Jap with subs in the release version because god damn the voices irritate me. They sound like they're from some cbbc tv show to me.
Synthesthesia
14-05-2007, 07:46 PM
It only works in japanese for me ?? I can't change the lanuage :s
Keith
14-05-2007, 07:50 PM
Do you have a Japanese 360? It seems like it might go on your actual console's region (if you play on a Japanese account, with a Japanese location, on an English 360, it still plays in English...).
Synthesthesia
14-05-2007, 08:02 PM
Yeah japanese 360. :(
toythatkills
14-05-2007, 09:07 PM
That's absolutely stunning. It looks brilliant, sounds great, and I'm loving the battle system - though from playing in the menu there may be some twists to come with that...
This can't come soon enough for me - September 2007 it says for the US, please make this be region free!
Johnny
14-05-2007, 09:39 PM
That's absolutely stunning. It looks brilliant, sounds great, and I'm loving the battle system - though from playing in the menu there may be some twists to come with that...
Yep, my thoughts exactly. One month today until the Japanese release. Bring it on! :thumb:
MartyG
14-05-2007, 10:23 PM
It looks really nice, but I do have one issue with the battle system, and that's you can't always see the enemy on screen, which means you then waste time trying to find them, and as it counts down rather quickly, you can waste all your turn working out where they are - this is super lame.
toythatkills
14-05-2007, 10:30 PM
Left trigger changes the camera angle in battle so you can find your foes
Orgun
14-05-2007, 10:48 PM
Heh that was bugging me for ages, until I accidentally hit Left trigger in battle
Moblin
14-05-2007, 10:52 PM
Absolutely gorgeous game :wub: , the comments earlier about looking like a Tales game are absolutely spot on. Missus came in earlier on and said exactly the same thing
Fireproofradiator
15-05-2007, 12:14 AM
Looks from the menus that you can assign characters to different pads... Anyone tried this? Presume it's only used during combat but pretty cute all the same.
Anyway, I'm enjoying this. The music's working, with the odd little bit of strummed guitar sounding distinct. The flower field is probably the loveliest thing I've played for ages, the combat's a neat mix of RPG and action (although I'm expecting it to become slightly more complicated with the 'guard' action over time), and the English translation is good quality. With Enchanted Arms the only RPG competition I'm aware of in PAL 360 territory it's pretty much an essential buy for me now...
EvilBoris
15-05-2007, 02:34 AM
Wow next gen japanese RPG celle shadingness, stunning.
Really did bring a smile to my face, even if the demo seemed hideously linear and brought nothing new to the genre
Yoshimax
24-05-2007, 09:14 PM
Amazing graphics but I'm not a veteran of these types of game so I didn't have a scooby what was going on / to do.
stainboy
25-05-2007, 06:07 PM
Played a couple of times, it does look LOVELY but the style (and I assume story) isn't dark enough for me. It's weird getting used to being able to run about in battles and remembering that I can make more than one move before my turn is over but I do like that, and it looks like there'll be no random battles as well. Oh, I like the chance/guard move, reminds me of Paper Mario :happy:
Sometimes I would be too late in pressing Y and accidently activate the next character's special move which was especially annoying if it was the kid with the camera standing in the shade.
Are there any downsides to using your special moves over your normal attack? Doesn't look like there's any form of MP wearing down each time I use them. Can hit a bigger combo with the normal attacks, maybe that's the benefit of them? Can't see the enemies HP either.
First thing I've ever downloaded off the Jap MP, was worth the extra account.
Psyduck
25-05-2007, 09:47 PM
If you do a load of normal hits you build up a gauge on the right (echo gauge i think). Then when you use a special Y attack it uses that gauge up and is powered up by it. You also get a poncier quote by using one. Special attacks are best used just as your time runs out as it'll carry on and finish anyway.
stainboy
26-05-2007, 09:32 PM
Ahhh, makes sense, cheers.
Any idea why the girl says "I'm sowwie" after her dark special attack? Is she just apologising for hurting the monster in stereotypically girly fashion?
I am at least a bit interested in this, been a while since I got into an RPG.
vBulletin® v3.6.8, Copyright ©2000-2009, Jelsoft Enterprises Ltd.