View Full Version : Crackdown Demo Xbox 360
EvilBoris
23-01-2007, 02:01 PM
The demo is up on Live folks!
It is just like I imagined, if not better :D
Loading Times are very good (but this may be down to the HDD instead)
Controls are nice and simple, they kinda fall somewhere between Metroid Prime and GTA. The lock on can be a little bit crap at times, but otherwise it's not that hard to do what you need.
Graphics are super Sharp and the Framerate is as stable as can be, also I didn't see any tearing! Whilist they don't look a far cry from your average renderware game, the explosions and draw distance pretty much make up for it.
The game is only availiable to LIVE gold members.
Yoshimax
23-01-2007, 02:07 PM
Camster reckons graphically this is comparable to Gears & Lost Planet would you say that was going too far ?
He did say there wasn't a single thing he could fault ;) I can't get home soon enough.
EvilBoris
23-01-2007, 02:10 PM
It is impressive but not in the same way as Gears. That is fairly obvious from screenshots alone, it's when you get a super HUAGE explosion and the framerate doesn't even twitch that I was impressed, or when you get up high and can see for miles around, popup is very unobtrusive.
jimmbob
23-01-2007, 02:12 PM
Are the on foot controls done right? Like the aiming, and all that gubbins.
Bleeders
23-01-2007, 02:26 PM
I hear there is a limit on the demo?
Manz have been getting - Attention: You have been playing for 30 minutes. You now have 30 minutes of demo time remaining.
glazza
23-01-2007, 02:31 PM
Graphics look superb from the running demo it shows:)
Simmy
23-01-2007, 02:44 PM
I hear there is a limit on the demo?
Manz have been getting - Attention: You have been playing for 30 minutes. You now have 30 minutes of demo time remaining.
Not supposed to work that way from what I understand, the 30 min timer kicks in once you have 2 stars in any ability ! Who knows not played it myself yet !
Great to hear the continued positive impressions, can't wait to catch the sights later :happy:
Daragon
23-01-2007, 03:22 PM
Obviously I found the timer diappointing - saint's row never had one so why does this? And to be told by the VO guy that I had almost reached my peak for strength after only 4 increases was a bit crappy as I still felt I wasn't all that powerful - Is that likely to be the full game's limit or just the demo's? Obviously they're going to bulk it out with pissy weak levels where you can only jump something like 3 ft or so but I wanna be able to throw like superman damnit.
Locking on to multiple enemies is also flawed as you have to release the target lock before picking a new one, plus if there's other things to shoot at at the same spot you won't always get the target you want.
Other than those issues, the game plays really well and looks the business
Ciaran
23-01-2007, 03:50 PM
Just had a go with this in Co-op with a friend and its fantastic. Most fun I've had with a game in a long time. This game really excels in Co-op, other than the odd stutter when driving around it was absolutely perfect.
Also kicking FTW :D
Synthesthesia
23-01-2007, 03:56 PM
This rocks! I wasn't expecting it to be this much fun, can't wait for the full game now. Just another month... :( Who's publishing this? Microsoft?
I like the fact that you level up quickly in the demo as you can get a real taste of the fun which you'll be having in the full game. The first thing I did when loading up the game was maxing out my agility so that I could jump on the rooftops with ease.
Best. Demo. Ever.
revisedgenocide
23-01-2007, 04:04 PM
The explosions, as mentioned, are superb and only get better as your explosive skills increase. Graphically its very impressive in terms of how much it crams in on screen as opposed to the lush yet much smaller locales in GoW. Theres a hint of cel-shadedness going on and for me thats a good thing. Critically the city appears to have a bit of personality too. It does the big things like roof jumping very well but getting down and blasting away at floor level aint that bad either. Its not brilliant as the lock on issue attests to but its a step above the gta formula. Due to the roof jumping its the first game of its genre where id rather stay on foot than drive. Driving at first is a bit hairy. Initially i though this was due to ropey controls but you can increase your driving skills as you go. Physics are nice too and its amusing picking up a dead body, jumping off a roof and flinging the body on the way down. The requirements needed to make this a fun sandbox game appear to be there. However more importantly the missions themselve appear to be solid, engaging and enjoyable.
Its a whopping download too btw (around 1.3 gig).
ezee ryder
23-01-2007, 04:53 PM
Three letters......OMG!
GTA 4 better be good cos this is an amazing piece of work.
Grandmaster
23-01-2007, 05:30 PM
Easily the best Xbox Live demo I think I've ever downloaded. It seems to go on forever. Finding out that you can climb all the way to the top of the bridge is quite an experience. It's one of those games that makes you want to try out things just to see if/how they work.
The game seems to want me to move onto the north area of the west island now but it's still locked for me :(
Concept
23-01-2007, 06:17 PM
Damn, you lot are hypish bar stewards. :D
I've bought another Gold subscription specifically for this demo later this week. Got stuff downloading now, and whenever I bridge a connection in my PC it messes up my NAT on Azureus.
Still. Good things come to those who wait.
Keep the impressions rolling.
Ajay1986
23-01-2007, 06:43 PM
Awesome awesome awesome awesome. The game is so much fun, kicking people and seeing them go flying for the first time put such a grin on my face.
The framerate is amazing considering there is so much going out with some many characters on screen at once.
Funniest moment so far was putting a sticky grenade on a car which was driving towards aload of gang members, then detonated it sending them all flying along with the best looking explosion ive ever seen.
Skull Commander
23-01-2007, 06:53 PM
I'm not as keen as some of you folks on this.
First the graphics. Yes the framerate is good, and yes the draw distance is fine, but the half cell shaded look doesn't work for me. It just looks half arsed. Also I thought the graphics were a bit small.
The controls seem to be good, but as per usual the lock on isn't quite as responsive as it should be.
The game seemed fun but feels not quite finished. Granted it's a demo but the game just felt a wee bit scrappy to me.
Oddly enough it reminded me a lot of an old dreamcast game called Urban Chaos....
EvilBoris
23-01-2007, 07:04 PM
Urban Chaos was a quality game, that had a certain lovelable sandbox quality about it. The controls were atrocious though.
I have to say I found it a bit boring and I hope you can customise the controls in the final game. The only things that are stopping me from cancelling my preorder are the price, due to vouchers, and the Halo 3 beta invite.
Paradoxed
23-01-2007, 07:37 PM
For only a demo, this is a helluva lot of fun. I'm usually not a fan of GTA style games, but there's something oddly rewarding at throwing a car at a group of gang members.
Control are a bit wonky, especially the aiming. Pressing on the D-pad to enter sniping mode just feels awkward. Hopefully you'll be able to customize that.
Team Andromeda
23-01-2007, 08:40 PM
I think I’m on my own here, but 1st impressions are this sucks .
Graphics are poor, sure the amount going on and the sheer scale of the world is impressive , character models and car models are crap (almost Dreamcast like) , the Art direction is the worst I’ve seen this side of Grabbed by the Ghoulies, and the cel shading just doesn’t look right It's like the game can’t make up its mind either all for cell shading, or none at all .
Worst than all that though is the game is a confusing mess , haven’t a clue what I’m supposted to do, or where to go (The map system is rubbish) after Saints Row this is such a come down
I’ll try and stick with it, by I’m not impressed at all . Music is nice though
Friction
23-01-2007, 08:50 PM
Downloaded the demo of this earlier and personally I love it! Great fun jumping around, kicking things, and generally causing havoc!
Especially like how the Agency cars upgrade when your driving ability get's better and the way the character seems to evolve too as you get better!
I was always going to order this, but as soon as I played it I got my pre order sorted!
Personally I think, that whilst Saints Row was (and still is) loads of fun, this to me just takes things to the next level!
Brats
23-01-2007, 09:00 PM
Absolutely. The difference with this is that it's a complete sandbox game, rather than linear story with a few side missions.
I love the art style. It looks like a Western comic book, which goes right with the whole 'super cop' premise. I built my jumping ability up really high which was amazing fun. Leaping from building to building shooting baddies in mid air is fab.
How any fan of sandbox games can say this sucks is beyond me. Don't worry about what there is to do, just have fuuuuuun!
Dezm0nd
23-01-2007, 09:03 PM
Er not really enjoying it at the moment, just feels like GTA with various cheat modes on. Gonna give it another shot later though.
Friction
23-01-2007, 09:07 PM
See the thing with me is that, whilst I love GTA style games, I often felt they were a bit lacking in the levels of interaction you can have.
With Crackdown I love how you can pick and up throw pretty much everything, toe punting cars (and people) and just the real sense that you can do whatever you like with no real worries.
I like how it feels you are all powerful within the realm or mortals! :D
MonkeyWrench
23-01-2007, 09:40 PM
Just had my first run through the demo. At first I wasn't all that impressed, but once I started leveling up it turned into a riot! I can't friggin' wait to get my mitts on the full game.
ChrisField
23-01-2007, 10:07 PM
Really didnt enjoy this at first. As others have said, theres far too much going on, and the game doesnt give you too much in the way of clues as to what you're meant to do.
After a bit of orientation though it sort of makes sense now and I was really enjoying it. Love the scale of it all, and the handling of cars is fantastic (reminded me of TDU - a good thing!).
Love the small graphical touches such as the cracks in the floor when you land, and the fire hydrent. The "commentator" is good too and wasn't repetetive at all.
Skills for kills... Skills for kills...
Full game... bring it!
ezee ryder
23-01-2007, 10:13 PM
I think I’m on my own here, but 1st impressions are this sucks .
Graphics are poor, sure the amount going on and the sheer scale of the world is impressive , character models and car models are crap (almost Dreamcast like) , the Art direction is the worst I’ve seen this side of Grabbed by the Ghoulies, and the cel shading just doesn’t look right It's like the game can’t make up its mind either all for cell shading, or none at all .
Worst than all that though is the game is a confusing mess , haven’t a clue what I’m supposted to do, or where to go (The map system is rubbish) after Saints Row this is such a come down
I’ll try and stick with it, by I’m not impressed at all . Music is nice though
There's always one! :happy:
Yoshimax
23-01-2007, 10:16 PM
^^ :D
Two Words - Dogs Bollocks.
Somebody might have mentioned that you can't have a game with a friend though - was gutted at that !! Gave it a try with some random though and it was absolutely immense - not a hint of lag at all.
Silvergun X
23-01-2007, 10:22 PM
^^ :D
Two Words - Dogs Bollocks.
Somebody might have mentioned that you can't have a game with a friend though - was gutted at that !! Gave it a try with some random though and it was absolutely immense - not a hint of lag at all.Yes you can. There's a very easy way to do it. :)
Have one person start a game, but set it to specific parameters.
EG: My friend hosts a game, looking for agents with driving ability, that speak his language, want to kill The Volk, and are talkative.
I search for those parameters, and bam, there he is.
Yoshimax
23-01-2007, 10:23 PM
We tried that - tried it with 2 different people and it didn't work !!
You know the funny thing though - We were trying it because I'd initially done a custom search to sound it out and saw you :)
Kotatsu Neko
23-01-2007, 10:24 PM
I've never been one for GTA or it's many clones so wasn't expecting much.
It's the usual rubbish, now with added moon gravity. Dreadful graphics and generic gameplay with the usual cookie cutter gangsters and gangsta music.
Think I'll go back to Lost Planet. :)
Silvergun X
23-01-2007, 10:26 PM
We tried that - tried it with 2 different people and it didn't work !!
You know the funny thing though - We were trying it because I'd initially done a custom search to sound it out and saw you :)Well, i'm hosting a game now...
Custom search for:
Explosives
My Language
Shai-Gen
Quiet Players
Yoshimax
23-01-2007, 10:26 PM
I think I’m on my own here, but 1st impressions are this sucks .
Graphics are poor, sure the amount going on and the sheer scale of the world is impressive , character models and car models are crap (almost Dreamcast like) , the Art direction is the worst I’ve seen this side of Grabbed by the Ghoulies, and the cel shading just doesn’t look right It's like the game can’t make up its mind either all for cell shading, or none at all .
Worst than all that though is the game is a confusing mess , haven’t a clue what I’m supposted to do, or where to go (The map system is rubbish) after Saints Row this is such a come down
I’ll try and stick with it, by I’m not impressed at all . Music is nice though
You'll never be alone as long as Kotatsu is about :D
I've never been one for GTA or it's many clones so wasn't expecting much.
It's the usual rubbish, now with added moon gravity. Dreadful graphics and generic gameplay with the usual cookie cutter gangsters and gangsta music.
Think I'll go back to Lost Planet. :)
KN+TA=FFS :D
Skull Commander
23-01-2007, 11:02 PM
I think whether this demo was good or not a lot of people were always going to want to like it just to justify the purchase of the full game for the halo 3 beta.
Team Andromeda
23-01-2007, 11:03 PM
Played it a bit more, at 1st I thought this was rubbish and no wonder MS were giving the free beta tag of Halo III with it. But now I’ve powered up characters , sort of got my bearings and its simply becoming a riot and good fun. The scale and freedom is really nice, I’m also loving the physics and explosions too The music and sound really kicks ass (love the reverb) and the menu music when you pause or the game loads is one of the best ever.
Still looks sh8t though and the missions and more the map system could be more helpfull , in this regard Saints Row is so much better
Rossco
23-01-2007, 11:05 PM
Well I'm loving it and its tons of fun, just rampaging about shooting random gangmembers jumping and flying about the city, grabbing all the agility orbs is cool, you grab one then see another close by and find a way of getting the next one, then the next, etc etc.
It plays very well and solid, and most importantly its just fun!
Silvergun X
23-01-2007, 11:15 PM
My mate got a stunt bonus when I blew him up with satchels. :)
We started off in the agency building, and I planted all my satchels on the front of his car. Drove all the way along that path, before I jumped out at the last minute, waiting for him to fly up and over, before detonating the car in mid-air. :D
Rossco
23-01-2007, 11:17 PM
Ohh nice how to do you get the sticky bombs/satchels? Not seen them about, only normal nades that you chuck with RB.
Brats
23-01-2007, 11:17 PM
generic gameplay
Wrong on so many levels.
Wrong on so many levels.
It's his opinion mate, cant say it's wrong. No game is liked by everyone !
Rossco
23-01-2007, 11:50 PM
God damn!! My 360s been freezing alot again and just done it mid explosion there, got the sticky bomb, put them on my car, drove it towards a ton of gangmembers and jumped out setting off the bomb, everyone and thing around expodes into the air and the 360 freezes with everything mid air! :lol:
Looked cooll but its annoying having to start over the demo with zero stats again!
Kotatsu Neko
23-01-2007, 11:52 PM
Wrong on so many levels.
I don't think so. I just saw a GTA clone with stupid jumps added in!
Where is the originality?
Brats
24-01-2007, 12:17 AM
It's his opinion mate, cant say it's wrong. No game is liked by everyone !
And it's my opinion that he's wrong, so I can say that :p.
But it's also a factual inaccuracy. Yes the game does have elements that are similar to GTA (it's created by Dave Jones, inventor of GTA, so that much is expected), but there are so many new gameplay elements that any cries of generic deserves to be swatted down in flames.
The basic structure (the fact that it's completely done away with one) is a fundamental change to the way the game is played, and is far from 'generic'. There is no linear story which requires to be played through. In theory you could complete the game by killing the right three guys (although it would be rock hard).
The height of the city, for which the 'stupid jumps' are necessary, is another fundamental part to the way the game is played.
And there's the whole back story about playing a super cop. Not a gangster or an undercover cop, but a big, ballsy super cop who is there to rid the city of gangsters, not play like one of them.
So in which GTA clone can you pick up a car throw it to the top of a bridge, load if with limpet mines and then throw it towards the boss that is protected behind loads of enemies at the top of a building and then take her out by detonating the car just at the right moment to blow her off the roof and finish her off by jumping up and shooting her whilst you both fall to earth?
And since when did a 'GTA clone' have co-op?
Granted you 'could' play the game like a GTA clone and just run around on the ground shooting people with the occasional bit of driving, but then you could just play Oblivion by going into dungeons and hacking your way through skeletons until you complain it's another generic dungeon slash. But both would be a daft appraisal with no real basis and wouldn't represent a fair reflection of the games.
I'm not saying everyone has to like it, but generic it most certainly isn't.
The targeting system is a bit rubbish.
I like Xbox Live on the 360, it's all about making friends and then playing with them, oh but you can't. Great system. Every game should have a Halo 2 style lobby/party system and more importantly matchmaking.
Orgun
24-01-2007, 12:29 AM
Wow, I was a bit unsure about this game before I played the demo but I think I might have to slap down a pre-order on this now. Great fun.
EvilBoris
24-01-2007, 12:39 AM
I don't think so. I just saw a GTA clone with stupid jumps added in!
Where is the originality?
Think I'll go back to Lost Planet. :)
You said the same thing about Just Cause.
Lost Planet is just every other generic shooter but with shit controls and the Capcom logo on the intro, where is the originality in that?
Paulos G
24-01-2007, 12:44 AM
Managed to have a co-op session with Capcom_Suicide earlier. We each set the same parameters and I found his game no problem.
Cracking fun it was too. You know you're on to a winner when C_S team kills you twice in the same game!!
Rossco
24-01-2007, 12:49 AM
The targeting system is a bit rubbish.
I like Xbox Live on the 360, it's all about making friends and then playing with them, oh but you can't. Great system. Every game should have a Halo 2 style lobby/party system and more importantly matchmaking.
The co-op is only like that in the demo. So you cant mark it down for that, and matchmaking in a 2 player co-operative game? :???:
Nicely summed up there Brats, and I totally agree.
anephric
24-01-2007, 12:49 AM
You said the same thing about Just Cause.
Just Cause is the very definition of mediocrity, outside of a nice engine.
There will always be moaners -this is a GTA-like game of course. You can't be leet and like them.
Anyway, I thought the demo was excellent. Jumping around a big city is fun. Always will be.
The co-op is only like that in the demo. So you cant mark it down for that, and matchmaking in a 2 player co-operative game? :???:
My comment was more for my disdain of the chore that is multiplayer on 360 Live. For all of Halo 2's annoyances, I never realised how spoilt we were by its Live system compared to the 360.
This is a poor Hulk: Ultimate Destruction clone, but with less Hulk smash.
The more I think about it the more I want to cancel my preorder, but £9.99 for the Halo 3 beta plus a free game makes it worth while (thanks to reward points).
Cackdown.
EvilBoris
24-01-2007, 01:23 AM
I'm probably the biggest Hulk : Ultimate Destruction fan on the forum, but Crackdown shares nothing in common with it other than a City where you can run across the roofs.
It couldn't be any further apart than Devil May Cry is from Morrowind.
dlittley
24-01-2007, 01:59 AM
And it's my opinion that he's wrong, so I can say that :p.
But it's also a factual inaccuracy. Yes the game does have elements that are similar to GTA (it's created by Dave Jones, inventor of GTA, so that much is expected), but there are so many new gameplay elements that any cries of generic deserves to be swatted down in flames.
[snip]
I'm not saying everyone has to like it, but generic it most certainly isn't.
Awesome, extremely well structured post. And absolutely spot on as well.
I hear some not loving the targetting system, but I think its superb. Whilst nothing necessarily groundbreaking, the targetting of individual car/body parts is intuitive and extremely well done and I get the feeling in time I'll be shooting weapons out of bad guys hands whilst mid-air and one-shotting fuel tanks at will. Although I hear it all goes out the window anyway with the RPG. :)
Absolutely love this so far, really really impressed. As Brats said, a GTA clone it most certainly isn't. It pisses all over Saints Row in terms of moving this style of game on. GTA4 has much to do - win win for us lot :D
Rossco
24-01-2007, 02:19 AM
Hmm I still cant get on with the targetting. Its just really annoying that it stays on the dead body and even when you let go and press again, sometimes it targets the dead body again! Unless you make an effort to make the crosshair yourself to the side a bit then it usually just targets the wrong thing.
Not checked properly but is there a way to cycle through the targets or is it just click and let go, click and let go, etc?
Didn't know you can shoot the weapons out of guys hands!? :o And never managed a fuel tank shot either, need to mess about a bit more with stuff like that. Most of my time has been spent jumping about like a nutter! :lol:
I noticed like someone said earlier that the game tells you you're nearly at your full agility level, but I thought I would have been able to get alot further than where I got my guy to. Since there are 500 agility orbs, I imagined that slowly over time you would really be able to jump HUUUGE distances compared to what you can do in the demo. I understand that the demo makes you level up faster than normal but I still thought the top level would be alot higher. Anyone knows how the rate of level increase is different to normal?
Managed to get my strength up a good bit too so I could start to lift small cars! Chucking them at tons of gangmembers is just ace! :lol:
Silvergun X
24-01-2007, 02:30 AM
I've been playing this all night with my mate WunSan. Both of us got 3 stars on Agility and tried climbing that huge ****ing agency building on the island. I almost got to the top but the demo timed out! :(
Kevvy Metal
24-01-2007, 02:59 AM
I've been playing this all night with my mate WunSan. Both of us got 3 stars on Agility and tried climbing that huge ****ing agency building on the island. I almost got to the top but the demo timed out! :(
Yip i managed to get 4 agility stars (though 3 is more than enough) and got right to the very top of the Agency building. REALLY satifying and i rather spectacular view.....man i'm gonna go it again right now. :D
SO impressed with this Demo. Pre-Order Get!!
Real Time Worlds' Office is situated just round the corner from my house! and one of my friends, Ross is the Audio Designer of the game. We studied Audio engineering together at college. This game was completely off my radar, written it off as a lame GTA-like game of mehness.
****...its actually great!.
Shozuki
24-01-2007, 03:29 AM
right been on it for a bit, and I really dont know how I feel about it. I'm enjoying it lots when I play it, but having just stopped its left a sour taste in my mouth.
I dont like its style, its targetting system is awful, graphics are bland at best and it's structure doesnt 'feel' right in allowing you to upgrade those abilities.
I dunno. Its a cool demo, but probably an average game at heart. A purchase? no.
EvilBoris
24-01-2007, 09:11 AM
I'm pretty sure that like Gears of War, it is a very social game to play. I can't wait to get some proper Co-op going tonight.
There certainly are some areas in Crackdown that could do with improving, but they hardly destroy the experience of what the demo sets out to do.
Dezm0nd
24-01-2007, 09:22 AM
Giving this a second chance now, it's a little bit better and there's definitely a game in itself collect the agility orbs. It's like GTA of persia :P.
I think i'm gonna pre order it, there' not much else happening and even though it's a GTA with cheat modes on, it's still alot of fun to hop about and stuff. If it didnt have an invite to Halo 3 then I know the decision would be easier.
Kotatsu Neko
24-01-2007, 09:33 AM
You said the same thing about Just Cause.
Lost Planet is just every other generic shooter but with shit controls and the Capcom logo on the intro, where is the originality in that?
My main issues with Just Cause were it's non existant camera code, horrible graphics, and poor controls. It was something of a GTA clone, but to nothing like the extent of Crackdown. There are even worse offenders I admit, such as Saints Row.
Thing is, you can copy GTA all you like as there is clearly a market for this type of game, but I wish developers would at least do something different with the setting. I'm so sick of the gangsta rap music and the tatooed shaven headed african american gang members we always see in these games. Do something different! Set it in a different time period, or here's an idea, not in an American city. Crackdown's token effort visually, - a black line around the characters and gaudy colours do nothing to make it look different, they just make it look ugly, in my opinion.
And I have no idea what you mean about Lost Planet..?! Poor controls? Well, that's a discussion for another thread I guess.
capcom_suicide
24-01-2007, 09:35 AM
Managed to have a co-op session with Capcom_Suicide earlier. We each set the same parameters and I found his game no problem.
Cracking fun it was too. You know you're on to a winner when C_S team kills you twice in the same game!!
HAHAH soory about that. How on such an incredibly large game, I managed to nade you TWICE in 10 minutes, is quite beyond me...
My feeling of the game was, "This is very interesting" I've not played any of the Grand Theft Auto games past the first one, so I'm no Sandbox vertern, but over coop Crackdown offers an ocean of possibilities!
For some reason PaulosG got kicked, so I hope that's not a bad sign, maybe we just had bad luck.
Graphically it's great, it has sort of "Dreamcast" feel to the models, but in a positive way, as the draw distance is huge and explosions superb and very very "Next Gen"
My only annoyance was the targeting. I wonder if they can fix that? I kept locking onto the dead AI, and then onto Paulos! Really frustrating.
Anyway, I'm up for another longer session on this one tonight.
Enigmatic1
24-01-2007, 09:36 AM
Only had time to play the game for about an hour, but I'm impressed. The targeting system appears dodgy but I've only played for a short time span and after a while I'm sure it will become second nature. Not quite sure what to make of the graphics. Don't think I like the mixture/change from normal to cell and viceversa but it will probably grow on me. Can't wait 'til Shopto drop this though the letter box!
Enigmatic1
24-01-2007, 09:37 AM
I've not played any of the Grand Theft Auto games past the first one.
:wtf: You missed out...
Jebus
24-01-2007, 09:45 AM
I don't know how people can even mention this and the GTA series in the same post (shit, I've done it as well now). This pisses all over them from a great height, and reintroduces something long gone in the GTA series...FUN! I haven't truly enjoyed a GTA since the top down 2d ones if I'm honest and the last one was far too RPG based for me.
The targetting system takes some getting used to, but you get the aim roughly near the one you want to kill then hit lock, that seems to do it.
On my second playthrough I literally spent the entire demo just climbing buildings and jumping like a mad bastard, cackling insanely to myself! Climbed to the top of a ferris wheel and just stood there looking at the draw distance. (I jumped from cart to cart to get to the top!).
Oh but then I found out about the kick button...oh my lord! So then I decided to give the jumping a rest and go kick people to death. Then I realised I could (after levelling up my strength) run and flying kick cars about the place, but oh my THEN I realised I could PICK CARS UP AND ****ING THROW THEM ABOUT THE PLACE!
Hook, line, sinker. This is gonna be an absolute riot in co-op.
Oh and when you get to agility level 3, I'm sure you can outrun cars.
Outrageous fun, absolutely outrageous fun.
vanpeebles
24-01-2007, 09:48 AM
I wasnt expecting to buy this game and thought it would be naff, its now a must buy for me after playing demo.
Its superb fun, i could spent hours just climbing about all over the shop. its exciting stuff to string a few jumps together, just making each one by your finger tips.
Concept
24-01-2007, 09:51 AM
I can't believe the GTA hate in this thread.
No, wait. I can. :dry:
Dezm0nd
24-01-2007, 09:52 AM
I wasnt expecting to buy this game and thought it would be naff, its now a must buy for me after playing demo.
Its superb fun, i could spent hours just climbing about all over the shop. its exciting stuff to string a few jumps together, just making each one by your finger tips.
Yeah I think I enjoy the roof jumping more than the missions, it's very satisfying landing a jump you think you wouldn't make. The agility orbs are placed very well and gives you that incentive to climb up every building in the game.
Kubrick
24-01-2007, 09:52 AM
Does nothing for me, but then neither does GTA.
Jebus
24-01-2007, 10:08 AM
I can't believe the GTA hate in this thread.
No, wait. I can. :dry:
Personally speaking I can't say I hate the series, just that I haven't really enjoyed one of the more recent games that much, they just don't feel right to me. This however does.
I can certainly see why people love the series, I can. But there are SO many faults with it, my main gripe being the targetting system, something that even Saints Row got right, and hopefully GTA4 will too.
capcom_suicide
24-01-2007, 10:13 AM
:wtf: You missed out...
I know I know....
I just couldn't shoot people, and gave up. I tried each of them at a mates though. I'm sure they were great games and everything.
My Bad.
Concept
24-01-2007, 10:18 AM
I wasn't having a go at anyone specifically and I won't derail the thread. :)
Jebus
24-01-2007, 10:18 AM
Yeah thats cool, just wanted to justify my comments :)
DavidHolliss
24-01-2007, 10:20 AM
Does nothing for me, but then neither does GTA.
very similar feelings here, but Crackdown did grow on me a bit more when I went back to it for a second go last night. Not the essential purchase I was hoping for.
Was funny to see so many downloading people "away / on dashboard" on my friends list last night, game has certainly generated alot of interest.
dlittley
24-01-2007, 10:56 AM
When I said I thought the targetting system was superb a few posts back, I was mainly talking about where you're able to hone in on certain areas of the car/body with the right stick. Really love that. But yeh, as alot of you have said, the actual locking on is a bit shonky and you DO have to release the trigger, move the crosshair until its red over a different target, and then re-lock. Tbh tho, surely it'd be far too easy to be able cycle through targets or auto-switch when someones dead? I like the fact it locks to what your crosshair is over/close to. It feels easy enough as it is.
Brats
24-01-2007, 11:28 AM
Thing is, you can copy GTA all you like as there is clearly a market for this type of game, but I wish developers would at least do something different with the setting. I'm so sick of the gangsta rap music and the tatooed shaven headed african american gang members we always see in these games. Do something different! Set it in a different time period, or here's an idea, not in an American city.
Ahem, what about Vice City or The Godfather (no gansta rap, different time period) or GTA London and The Getaway (not American cities). Plus numerous others.
You must enjoy getting things wrong in this thread. Clearly GTA style games aren't your bag, so I'd avoid trying to sound like an authority on the subject. It's just cringingly bad.
Although Crackdown appears to be set in the US due to the accents, the city is nothing like a typical US city. In fact, for the Japanese and Asian release the main character is changed which makes the whole game appear like a futuristic Asian city. Plus the height of the city makes a substantial difference to the way the game looks and plays.
And Crackdown isn't full of 'Gangsta' rap. I heard more electronica and alternative rock than anything else.
And AFAIK the lead character is the first black main character in a game who isn't a gang member since......Urban Chaos back in 1999. Which for a game MS are hoping will establish another 360 exclusive franchise is quite a brave move.
Crackdown's token effort visually, - a black line around the characters and gaudy colours do nothing to make it look different, they just make it look ugly, in my opinion.
Oh come on, that's such a shit argument. Anyone can deride anything by simply playing down the changes. How about this: 'DS games are completely unoriginal. They're just the same but with stupid stylus control.'
See, it's easy. It's also cheap, completely wrong and well below the standards of anyone who admires videogames for what they are, not just simply derides them for not filling their own particular needs.
NecronomiconUK
24-01-2007, 11:34 AM
I'm gonna have to throw another predictable 2p in. I'm not much of a fan of GTA, i enjoyed mucking around on the 1st and 3rd ones but I couldnt be bothered with the missions. I was really looking forward to this...
After spend around 8 hours downloading the demo and staying up a bit too late, I must admit.... I freaking love it, it's brilliant, fun, awesome coolness. Honestly, im so damn impressed with it and the possibilitys it presents. I've not played co-op yet but plan to late on this evening. I was just having a gas jumping around buildings, capturing the supply points and finding the orbs. I've not really had much of a problem with the lock-on system, although I will admit that it needs to loose the lock on corpses a bit quicker. The level of detail and design in the environment is just, just, agggghhhhh BRILLIANT!!
I can't wait to just while away the hours bouncing from building to building while shooting people in the face :D
John Beaulieu
24-01-2007, 11:36 AM
Crackdown for me plays more like a platformer than a gta clone - you are always jumping around seeking higher ground, searching out for secrets etc etc ... in fact I have spent little time in the vehicles even though they handle pretty well.
Put it this way, the last game that I felt immersed me in a city in such a way was Jet Set Radio Future ... whether its the cel-like shading or the quasi futuristic city setting I don't know.
ExtremePabs
24-01-2007, 11:49 AM
I must say GTA doesnt really do it for me either I gave up on them after vice city as I found it all pretty boring but I am interested in Crackdown due to the coop side of things. The demo seemed pretty good although I am not 100% sold on the graphic style.
revisedgenocide
24-01-2007, 12:00 PM
I think whether this demo was good or not a lot of people were always going to want to like it just to justify the purchase of the full game for the halo 3 beta.
I dont think thats very fair and its not not really giving people here much credit is it? Speaking for myself if something is rubbish im not going to lie and say otherwise just to justify an extra. Personally my Halo 3 interest level hovers somewhere around zero though id imagine im not amongst the norm on that one.
jimmbob
24-01-2007, 12:04 PM
Personally my Halo 3 interest level hovers somewhere around zero though id imagine im not amongst the norm on that one.
I'm the same. After number 2, Halo 3 is gonna have to show up at my door with chocolates, flowers, a grovelling apology and a weekend in Paris before I start lusting after it.
Crackdown looks aceness, and more enjoyable than GTA for me, especially as it has co-op.
Bleeders
24-01-2007, 12:05 PM
I'm the same, I love Halo, but I'd rather wait for the main course rather than the starter, so playing the BETA has no interest to me.
I'm really looking forward to the Crackdown experience having played the demo yesterday. One of those games I can dip in and out of quite nicely, and have plenty of fun!
DavidFallows
24-01-2007, 12:27 PM
GTA is the worst series ever IMO. It stinks of rank fannies. This sounds as fresh as a freshly baked musical bap however. Can't wait to start throwing fools.
Rossco
24-01-2007, 12:32 PM
I've been playing this all night with my mate WunSan. Both of us got 3 stars on Agility and tried climbing that huge ****ing agency building on the island. I almost got to the top but the demo timed out! :(
Oh nice one, not tried climbing the agency building yet, I'm going to do that right now, need to get my agility up first though!
Oh but then I found out about the kick button...oh my lord! So then I decided to give the jumping a rest and go kick people to death. Then I realised I could (after levelling up my strength) run and flying kick cars about the place, but oh my THEN I realised I could PICK CARS UP AND ****ING THROW THEM ABOUT THE PLACE!
:lol:
Amazing, I haven't done any car kicking yet, I'll get started on that too!! :D This game has endless possibilities!!
NecronomiconUK
24-01-2007, 12:38 PM
Just remeber kids, the leveling up is accelerated in the demo. I'd like to know by what factor as beefing your dude up seems a bit easy at the mo.
Dirty Sanchez
24-01-2007, 12:38 PM
"Automatically Amazing"
Very impressed with this demo, I even like the stylized cel shading, something I usually don't like in media.
Skull Commander
24-01-2007, 12:52 PM
I dont think thats very fair and its not not really giving people here much credit is it? Speaking for myself if something is rubbish im not going to lie and say otherwise just to justify an extra. Personally my Halo 3 interest level hovers somewhere around zero though id imagine im not amongst the norm on that one.
Did I mention anyone around here? It's perfectly fair. Managing a videogame shop I am more than aware that the vast majority of my customers have pre-ordered crackdown for the halo 3 beta invite alone. Stop being so touchy!! ;)
Brats
24-01-2007, 01:11 PM
It doesn't mean they 'want to like it' though, does it?
revisedgenocide
24-01-2007, 01:35 PM
Did I mention anyone around here? It's perfectly fair. Managing a videogame shop I am more than aware that the vast majority of my customers have pre-ordered crackdown for the halo 3 beta invite alone. Stop being so touchy!! ;)
Apologies if my post came across as touchy as i didnt mean it to be :). I dont deny that many people will order Crackdown based on the H3 invite alone. Id just imagine many of them will be pleasantly surprised at the enjoyable experience Crackdown provides. Its not a bad game therefore i dont believe people will have to force enjoyment out of it.
Skull Commander
24-01-2007, 01:42 PM
It doesn't mean they 'want to like it' though, does it?
It may. Some people will want to justify spending £50 on a demo.
Spatial101
24-01-2007, 01:43 PM
I enjoyed the demo from the offing, and it's got me to chuck a preorder for the full thing (the only thing bugging me at the moment is we now have to wait around a month for it :s )
The demo hasn't done much to quell my fears about how it will hold up as a full game though - what I'm now going to christen the `Just Cause Effect` whereby it starts fine but gets very repetative.
Didn't have a chance to try co-op last night but I remain hopeful this will save it from a repetative fate.
Repetative fate. Repetative fate. Save it from a repetative fate.[/irony]
Skull Commander
24-01-2007, 01:44 PM
Apologies if my post came across as touchy as i didnt mean it to be :). I dont deny that many people will order Crackdown based on the H3 invite alone. Id just imagine many of them will be pleasantly surprised at the enjoyable experience Crackdown provides. Its not a bad game therefore i dont believe people will have to force enjoyment out of it.
No worries dude. I do think crackdown is fun. It's a lot better than I thought it was going to be. I expected it to be shit for the very reason that it seems the halo 3 beta invite was being used to 'sell' the game.
Ajay1986
24-01-2007, 01:45 PM
I thinking skilling up on the full game will be ALOT slower when you consider just how many orbs there are to find.
Brats
24-01-2007, 01:48 PM
It may. Some people will want to justify spending £50 on a demo.
It doesn't prove anything.
A handfull of thickos who can't make a decision for themselves might con themselves into liking a game they really can't stand, but not 'a lot of people' like you first suggested.
The vast majority of praise Crackdown will recieve will be based on genuine opinion, not justification for the Halo 3 demo (which won't even be available until some time after releases anyway).
Conversely, you could argue the game will recieve a lot more flak and be more returned than normal because of the attraction of the Halo 3 demo.
vanpeebles
24-01-2007, 01:54 PM
Ive played Halo 1 for like an hour on the PC years ago and never ever played Halo 2, couldnt give a toss about the beta demo what ever thingy. i just know i enjoyed the crackdown demo and ill be buying it.
cohen205
24-01-2007, 02:02 PM
I understand some of the city is blocked from the demo, but can anyone tell me how big the 'game world' is?
Are we talking GTA San Andreas size, or more Saints Row?
NecronomiconUK
24-01-2007, 02:04 PM
about 10 square miles of area, but there is a lot more to it that either of those two due to the vertical exploration. there are buildings in the region of 1 miles tall
cohen205
24-01-2007, 02:11 PM
Just out of interest, roughly how many square miles was Saints row?
Rossco
24-01-2007, 02:14 PM
I've played through the demo a good 5 or 6 times now and I haven't hit a fake wall yet so its looking good in my opinion! :)
NecronomiconUK
24-01-2007, 02:14 PM
from google it seems Saints Row is 15 sq miles and San Andreas is 18
MarioMark
24-01-2007, 02:19 PM
I'm not really into these type of games (although I liked GTA 3) but this has a fresh feeling to it. It’s not the usual bad boy gangster rap free roaming violent game we have seen in the past few years (e.g. True Crime, Saints Row, GTA SA). It's got more of a fresh feeling to it thanks it's futuristic style and the fact that you're the copper instead.
cohen205
24-01-2007, 02:21 PM
Hmmm, seems weird, San Andreas seems much bigger than saints row to me - ah well.
really looking forward to this though - cant download the demo at the mo, cos i dont have an internet connection in my girlfriends house, plus i dont have a gold account.
I reckon there should be other ways of getting the demos, such as downloading to a usb dongle (2GB) and putting them on the 360 that way.
Yoshimax
24-01-2007, 02:47 PM
Aye there's no way Saints Row is anything like the size of San Andreas - certainly not 3sq m of a difference !
How good is that music that plays when you quit the demo :D
Family Fry
24-01-2007, 02:52 PM
I expected it to be shit for the very reason that it seems the halo 3 beta invite was being used to 'sell' the game.
Do you really think that's the reason? Do you think Crackdown would have sold less without the invite after this demo?
I think after this demo it will be on more peoples radar than the halo 3invites issue, Crackdown is just pure and simple fun with or without Halo 3 Beta invite on the front of the box it's still a good game inside.
I have always wondered why the hell MS didn't just release the Halo 3 Beta on a separate disc and charge say £9.99-£19.99. Hell it seems even some people are stupid enough to pay £39.99-£49.99 for it even so why not MS??
Or as a Marketplace download for points, by including this as a freebie in Crackdown cheapens peoples opinion of the game before they have even bought it.
It will always be seen as the game that sold X copies because of a beta, rather than sold X copies because people wanted it.
jimmbob
24-01-2007, 02:55 PM
It will always be seen as the game that sold X copies because of a beta, rather than sold X copies because people wanted it.
Like Zone Of The Enders.
Ajay1986
24-01-2007, 02:58 PM
I dont agree about ZOE tbh. The PS2 had a dismal first year or so it was the worst in console history, ZOE was the first real piece of quality really it would have sold regardless.
Family Fry
24-01-2007, 03:02 PM
I dont agree about ZOE tbh. The PS2 had a dismal first year or so it was the worst in console history, ZOE was the first real piece of quality really it would have sold regardless.
Would it have though?
I'm all for believing Crackdown would sell a million copies without a halo 3 invite but as with Z.O.E because of a AAA Title demo plastered on the box we will never know.
Edit
And indeed Z.O.E was a cool game at that time also.
Brats
24-01-2007, 03:11 PM
Do you really think that's the reason? Do you think Crackdown would have sold less without the invite after this demo?
I do. The game has been top of Gameplay's pre-order list for the last two weeks, ahead of Halo 3, GTA 4, FFXII, Mario Galaxy, etc, etc...
I just don't think many people will force themselves to like it.
I have always wondered why the hell MS didn't just release the Halo 3 Beta on a separate disc and charge say £9.99-£19.99. Hell it seems even some people are stupid enough to pay £39.99-£49.99 for it even so why not MS??
Or as a Marketplace download for points, by including this as a freebie in Crackdown cheapens peoples opinion of the game before they have even bought it.
It will always be seen as the game that sold X copies because of a beta, rather than sold X copies because people wanted it.
I think it's a good marketing idea. Charging seperately for the beta would have drawn lots of flak (as I've said in lots of other threads, companies don't want to piss off their customer base, even if they make some money short term) and Crackdown was always a game that was going to struggle to be appreciated (which was the problem with Viva Pinata).
I was genuinely concerned that when Crackdown was orginally going to be released at Christmas, it would get buried in the rush for Gears of War. Delaying the title, getting a decent demo out and supporting it with the Halo 3 beta was the best thing they could have done.
huxley
24-01-2007, 04:18 PM
Sorry dont like it, if it was a PS2 game then I`d be impressed.
Its a GTA clone simple as that.
Will I buy it..... I have to I want to be on the Halo beta.
Good bit of marketing fo an unoriginal game.
Yoshimax
24-01-2007, 04:44 PM
I'm getting the impression some people are firing this up, giving it 5 minutes to impress then abandoning as "just GTA" - Couldn't really be further from the truth.
sharky_ob
24-01-2007, 04:45 PM
Sorry dont like it, if it was a PS2 game then I`d be impressed.
Its a GTA clone simple as that.
Will I buy it..... I have to I want to be on the Halo beta.
Good bit of marketing fo an unoriginal game.
Perhaps you're judging this game on the wrong things? You seem to be going on graphics alone - if a game looked this good on the PS2 then it must be a good game.
A game either plays well or it doesn't. I've only had about 10 mins with this last night, but I'll be back on when I get home.
hoolak
24-01-2007, 04:51 PM
Not saying that this is what is happening here, but it is something along the lines of what Yoshimax said and it does my head in a bit.
I have two friends who view the GTA series as a chav game and therefore turn their noses up at it. Then they went "meh" at Saints Row and now this without even playing them. Okay, Saints Row is more of the same.. if a little less.
I don't understand how gamers cannot find these games fun to play. Isn't the GTA style game almost like a genre? Oblivion? Meh.. GTA with horses.
Silvergun X
24-01-2007, 05:03 PM
I'm getting the impression some people are firing this up, giving it 5 minutes to impress then abandoning as "just GTA" - Couldn't really be further from the truth.Agreed. I don't understand that at all.
Silvergun X
24-01-2007, 05:05 PM
Who's up for a session of this tonight at around 6:30pm time?
Have as much pre-level 2 time as possible, before charging for agility when the timer starts and trying to climb the agency building :)?
NecronomiconUK
24-01-2007, 05:05 PM
im not a fan of GTA/Saints Row more because of the tiresome and cliche criminal element.... San Andreas and Saints really got on my tits with all this 'homie' crap. What i like about crackdown is that you're a cop, a GOD DAMN SUPERHERO COP!!!
huxley
24-01-2007, 05:40 PM
Perhaps you're judging this game on the wrong things? You seem to be going on graphics alone - if a game looked this good on the PS2 then it must be a good game.
A game either plays well or it doesn't. I've only had about 10 mins with this last night, but I'll be back on when I get home.
Gameplay, graphics, controls - I played it for a couple of hours and it does nothing for me. Not what I`d call next generation gaming. I can see that it could be a lot of fun for some people but not me.
on a plus point its good to see that a lot of you are having fun with it. enjoy it.
This is only my opinion.
kendra
24-01-2007, 05:58 PM
im not a fan of GTA/Saints Row more because of the tiresome and cliche criminal element.... San Andreas and Saints really got on my tits with all this 'homie' crap. What i like about crackdown is that you're a cop, a GOD DAMN SUPERHERO COP!!! Yeah, agreed, I loved Saints Row as a game, but I hate the homie/gang stuff, especially when playing it on line with white people acting like they're from the ghetto and pimping out their sisters (etc).
Playing the demo was so enjoyable, I had to order it :)
Xhorder
24-01-2007, 06:07 PM
God damn!! My 360s been freezing alot again and just done it mid explosion there, got the sticky bomb, put them on my car, drove it towards a ton of gangmembers and jumped out setting off the bomb, everyone and thing around expodes into the air and the 360 freezes with everything mid air! :lol:
Looked cooll but its annoying having to start over the demo with zero stats again!
I haven't read all posts in this thread, but I seem to have the same problem as you have. I'm really enjoying the small parts I've played so far. But so far the demo has been freezing nearly all the time. At one point it freezed right in the middle of an explosion or something while my controller was vibrating. The vibrating didnt stop...
Anyway... kinda sucks it keeps freezing. On the other hand I really want the full game right now. I might try to redownload the demo tonight. Maybe it will fix the freeze issue.
Jebus
24-01-2007, 06:35 PM
For the people not liking it, I can't stress enough to give it more than a quick blast. I wasn't THAT impressed initially but now I love it, play it a bit more...just do what you want, forget about doing what you are told and jump all over the place and kick the shit out of people.
Sandbox games have been redefined with this game in my humble opinion, whilst many have claimed to be completely sandbox, this is the first game I've played where I've actually just done whatever.
EvilBoris
24-01-2007, 07:02 PM
im not a fan of GTA/Saints Row more because of the tiresome and cliche criminal element.... San Andreas and Saints really got on my tits with all this 'homie' crap. What i like about crackdown is that you're a cop, a GOD DAMN SUPERHERO COP!!!
That is one of my main gripes with the GTA series, I didn't mind it so much in the oldee ones as the story was less prevalent.
I always found myself that with the 3D games that I would have more fun just mucking around within the world, and ignoring the story/missions, but this would quickly be a short lived novelty because of it being directionless.
Crackdown has been made like this and is actually focused towards the lack of contraint. You can dip in and out of missions at will without any sign of Mission failed and restarts.
I can understand that this style of play won't suit everyone that is a fact of life, but I'm really enjoying it. I'm glad of the inclusion of the Beta invite with the full game because it means even more people are going to enjoy it.
not many people will be able to 100% ignore a game they have paid £50 for, thus they will play it and hopefully really enjoy it. It is Win:Win for gamers who will experience something new and for Microsoft who will have a great new Original IP to play around with.
FelixofMars
24-01-2007, 10:05 PM
I didn't really enjoy this at all, there seem to be two art styles that clash. On one side the textures are really nice on the cityscape and the characters, but most objects appear to have really low polygon counts and the cell shading just on the characters is jarring and seems to be added as a way of covering this fact up.
The game itself seems to be a GTA rip off but you get to play a cop, however you don't seem to get in trouble for kicking your own men in and shooting them even in HQ, only a brief warning.
I never felt that at any time the game was going to stop me from going on a rampage as what was essentially a cop. But maybe that police brutality in this day and age :)
The whole collect orbs and pick-ups seems overdone and it seems to rely on borrowing regenerating health from Halo, which is one of my bug bares in most games. I know why its there, its to make it easier for non-hardcore gamers but its starting to get grating.
So you go around shooting things and collecting orbs, hiding when the heat is on and regenerating health. Then comes the intel, could they make this anymore annoying? possibly if you couldn't skip the cutscenes.
And why do all the bosses hide on the roof? However its nice of them to do so as I blew one off the roof earlier and got an instant kill which was fun as well as playing with the broken physics.
It was terribly, terribly clichéd as well, over the top American voice-over, exploding doom barrels, endless violence for no real reason.
I am not really sure what the missions where, run around shoot things, sometimes do stolen missions from GTA where you have to race cars. and the find secret packages, I had to wince and think there is a reason why GTA is still the daddy.
Demo deleted
mrsquare
24-01-2007, 10:13 PM
And why do all the bosses hide on the roof?
If this annoyed you, you didn't play it for long enough. Why would you care when you can get from the street to any roof in no more than about three jumps.
FelixofMars
24-01-2007, 10:58 PM
I played most of the demo, I got the warning about 30 minutes left but just carried on playing for ages. Just thought it was amusing TBH not annoying.
EvilBoris
24-01-2007, 11:43 PM
Me and Darksteve just played this for 3 hours straight, its just immense.
We weren't even killing people, just running around collecting, we had literally dozens of laugh out loud moments.
Rossco
25-01-2007, 12:51 AM
Bloody hell I love this game, just had some mental fun getting my guy up to full strength and terrorising the city with huge trucks and buses getting thrown about on fire!!! :lol:
I better stop playing the demo incaseit ruins the full game when we've totally rinsed all the stats in the demo.
NecronomiconUK
25-01-2007, 01:22 AM
Played co-op for the first time with Destrukticor (http://ntsc-uk.domino.org/member.php?u=105) tonight... yep... I still adore this game on so many levels.
One of my favorite tricks is to stand on the highway and shoot the tires out on high speed vehicles. For added fun, take turns driving the target vehicle :D
DavidFallows
25-01-2007, 02:33 AM
LOL.
You start off by killing those shitty gang-members right outside the Agency HQ and you think to yourself "This is shit, what's all the fuss about?? Another f**king GTA clonez. *sigh*"
...
Then you level up your agility and realise cars as a means of transport become totally pointless. :D Nothing more needs to be said really. It's like The Matrix only better.
So much mindless fun this is. I can't wait to buy it and play the arse out of it whilst high on a cocktail of mind-bending drugs.
They should have just named this game 'LOLz'.
Paulos G
25-01-2007, 09:38 AM
Then you level up your agility and realise cars as a means of transport become totally pointless. :D Nothing more needs to be said really. It's like The Matrix only better.
I had pretty much the same thought yesterday while leaping from rooftop to rooftop. Cracking fun.
I'm going to try resist playing the demo anymore though. Want to savour the full release.
NecronomiconUK
25-01-2007, 11:11 AM
II'm going to try resist playing the demo anymore though. Want to savour the full release.
Agreed, but it's sooooo damn fun!! I'm at work, no 360 in sight and i'm getting severe withdrawal syptoms.
Correct me if i'm wrong but isn't the announcer voice over guy the same person who did the TV announcements on the movie version of Starship Troopers? I've tried googling it but no joy as credits for the game don't seem to be available yet.
in5ane
25-01-2007, 11:22 AM
Yep, I enjoyed this, and had to stop playing the story bits so I don't ruin the full game :)
Chadruharazzeb
25-01-2007, 11:38 AM
The targetting sucks.
Agility orbs ftw though, climbing up buildings is a blast. As is chucking cars and corpses, rofflcopter etc omg.
How the hell do you change weapon? You seem to carry two guns but for the life of me I couldn't work out how to swap between them.
Overall = fun/10. Shall be purchased.
in5ane
25-01-2007, 11:42 AM
Swap weapons with the same button used to pick them up (blue) ...
If you go into the options, and change controls, you see a big picture with what all the buttons actually do.
Simmy
25-01-2007, 11:45 AM
Finally managed to get this down and have a couple of 20 minute sessions on it. Fantastic stuff, must be the best Demo that has graced live so far, and from this I can't wait for the full release.
I love the look of the game, always have from the screenshots but in motion it looks so much better. The colour and clarity of the city is just fantastic, and I love the IR searchlights that come off the agency building smack bang in the middle. Everything seems very atmospheric so far, and I really like the overplayed nature of the agency voice over, seems to suite the overtopness of the game very well.
Haven't had chance to do allot in the game, picked my vehicle shot out of the tunel took out the gang members, and then instantly felt at home jumping up onto the buildings collecting orbs. Noticed a feris wheel off in the distance and thought I'm climbing that, so shot over to fun land to gave it an attempt. Managed to get half way up before a trecherous walk across to the middle of the wheel had me tumbling onto my ass. Love the matrix style landings with the ground cracking around you.
Game just seems like it going to be allot of fun. Sure it is in a city and it has guns and cars, but the GTA links end there. This is all going to be about exploration, climbing exploring for me, falling back to the main game for a bit of distraction now and again !
Only complaint so far would be with the weak ass throws I seem to have when picking stuff up. If a pickup and try and throw a body it just falls at my feet, guess I need to strength up a bit !
Simmy
25-01-2007, 12:07 PM
Have to say that those labelling this a GTA clone are very wrong, and I feel sorry that they are giving up so quickly because of this. Yes its in a city has guns and cars, but it has a completely different feel to GTA. The supercop nature of the game DOES make it a completely different concept, and the fact you are in city under seige, makes the way it plays on the street very different. The verticle nature of the city which the jumping gives access to, the collecting, the levelling, the interactivity of all objects in the game, the exploration, these are all very different in approach to GTA ! Think some folks should give it more of a chance, may just start enjoying it, if you can get the GTA chip off your shoulder.
Also have to say that the collecting is not overblown. If Ninte had stuck Mario in a giant city with stars to collect on top of rediculously high buildings then folks would be calling it inspired.
And each to there own, but how peps don't like the look of this is beyond me. The whole cartoony super hero look of the game is just great, and it looks glorious in HD. As a massive GTA player the thing that really jumped out to me was the vibrancy of the city, it was an amazing moment to be half way up the feris wheel, only to look down and see hundreds on people on the streets. This is the first game city which has really felt alive if you ask me !
Jebus
25-01-2007, 12:12 PM
Isn't the distance you throw something down to how long you hold the trigger for? Not sure, it felt like that for me...
Dirty Sanchez
25-01-2007, 12:15 PM
If Ninte had stuck Mario in a giant city with stars to collect on top of rediculously high buildings then folks would be calling it inspired.
Bang on the money there.
Simmy
25-01-2007, 12:19 PM
Isn't the distance you throw something down to how long you hold the trigger for? Not sure, it felt like that for me...
Not sure I tried that tbh, I think I just instantly thought it was a problem with my strength ability and therefore gave up trying. Will give it a go tonight !
Rossco
25-01-2007, 12:31 PM
I got my strength up to full last night and it said you can now lift objects weighing 10 tonnes and throw them 200ft, but I cant throw them anywhere near that far, I picked a car up and could only chuck it like 50 ft! :(
How normal and very unsupercop is that! :lol:
DavidFallows
25-01-2007, 12:48 PM
Anyone been to the shop where you can hear porn music and people shagging inside? :lol: It's called bangerz or something... nr the strip joint with that kinky neon sign.
Yoshimax
25-01-2007, 12:49 PM
Finally got to play co-op with friends last night (full game with Dave & full game with Camster).
Hand on heart this is the best co-op experience I've had since Halo1 and probably going to be at least in my top 10 games of all time - Absolutely sublime.
The Matrix comparison is totally accurate - Standing high on a roof and lining up a jump to a building that seems ridiculously far away and then making it is such a great feeling.
Also, the amount of emergent possibilities in the game (a combination i think of physics, AI and the high population) are stupendous - Had such a laugh at some points last night and the first runthrough with Dave ended almost prophetically as I *just* managed to level up enough to pick up a car before the timer expired.
My only worry is like others - gonna try & not play the demo too much as I don't want to ruin the full thing although they're obviously very confident they've kept enough content back to keep us happy !
Yoshimax
25-01-2007, 12:50 PM
Anyone been to the shop where you can hear porn music and people shagging inside? :lol: It's called bangerz or something... nr the strip joint with that kinky neon sign.
I believe it was "Boners" :D
DavidFallows
25-01-2007, 01:05 PM
How anyone can go back to Grey Theft Auto after this I don't know. It takes GTA and makes it colourful and fun and totally ridiculous.
Please people, don't play this expecting a serious game. It's far from that.
Also, the Metroid comparison is also spot on. You start of like the barren, stiff GTA model everyone is overly familiar with now and within a few minutes you're running + jumping everywhere and locking on like Neo in a Varia Suit.
One thing I hope for are later villians who also share these powers. That'd be mint.
Simmy
25-01-2007, 01:56 PM
My only worry is like others - gonna try & not play the demo too much as I don't want to ruin the full thing although they're obviously very confident they've kept enough content back to keep us happy !
According to blim over on xboxyde, he's still banned from showing any footage of the full preview build he has, so I guess there is allot of stuff in there that they don't want us to know about yet. Or I guess it could be the opposite, and there's not allot more, and they don't want us to figure that out until it is too late :happy:
v3rtigo
25-01-2007, 01:56 PM
Love this demo. The art style reminded me of Jet Set Radio which gave me a warm fuzzy feeling. I just love games that aren't afraid to be flat-out colourful.
I hope the platforming element is a major part of the game because it's bloody great. I wonder how long it will take you to be able to leap across buildings in the full version? It feels like the Demo might be a bit of a spoiler.
My only concern is it felt like it might be another Just Cause. Don't get me wrong, I loved the JC demo, and the full game for the most part, but it felt very empty in the end.
The gameplay in Crackdown is definately a major step up from JC and the area isn't as sprawling, I suppose I just have to be aware that it's not going to be a San Andreas. Not a problem as I just wouldn't have the time for a game of that scale.
Simmy
25-01-2007, 01:58 PM
My only concern is it felt like it might be another Just Cause. Don't get me wrong, I loved the JC demo, and the full game for the most part, but it felt very empty in the end.
There is just no way this game is going to feel empty, it fecking bustling:happy: My only concern is there is enough challanging platforming exploration in there to keep you going for quite some time.
Yoshimax
25-01-2007, 02:05 PM
Not a concern I have either (that it'll feel empty) - Just Cause whilst large & moderately well populated was all a bit "smoke & mirrors" imo - That's why inbetween missions was just dull.
With this I found Dave & Me would start off doing a mission then 2 minutes later we'd be caught up in our own thing, then back together attacking the boss, then I'm dead, then he's dead and we just go back to fannying about - This game is the exact opposite of JC because it's easier to ignore the missions and get caught up fannying about whereas with JC I was compelled to head straight to missions in order to keep myself occupied.
DavidFallows
25-01-2007, 02:13 PM
I can actually imagine this being really shit when played alone though. It's no fun when others can't see your stupidity after a few shots at blowing up a stack of dead bodies piled on an explosive barrel.
Family Fry
25-01-2007, 05:27 PM
I can actually imagine this being really shit when played alone though. It's no fun when others can't see your stupidity after a few shots at blowing up a stack of dead bodies piled on an explosive barrel.
Or having a race with a M8 to see who can get onto of the agency building AND just as your getting there you/they frikken kick you/them off or stick a proxy mine on the bit they are climbing up, Hehehe classic.
Was saying last night, it's gonna start off quiet tough as they have obviously said they have boosted the leveling up for the demo, so theres gonna be a lot more time spent leveling up to get places to get to other places but in co-op that should be more fun and bareable.
I must say for me it's now the best co-op game i've played on live since PDZ and Gears it's pretty much flawless.
You cannot play this game single player if you have xbox live gold and friends on your list.
Yoshimax
25-01-2007, 05:31 PM
Agreed - Exactly like Gears I wouldn't touch this Single Player now - even the demo !!!
Seemed to work every time last night for setting up & joining each others games - did they change something ?
TheForce
25-01-2007, 06:23 PM
yeah, this is an awesome game !! I really love the demo, I tried to join an co-op game with a friend of mine, it didn't succed, but I can imagine this game being excellent fun to play on co-op !
EvilBoris
25-01-2007, 09:31 PM
The level design is really fantastic, every building is has clearly been meticulously designed to be climbed up. Windows , ledges and stairs are all placed in such a way that you can't just scamper up the side of a building and get to the top, you actually have to look for a way to get there.
I can honestly say I never saw a building model duplicated in the demo.
It is very cool the way your abilities do actually improve between leveling up, it isn't just a sudden jump, your powers are increasing with every single orb you pick up.
I do think that they have failed slightly on the look they were going for, whilst it is lovely and colourful and crisp, I found that the comic book effect is almost too subtle. The line around the character is almost invisible and it was only when I got the camera really close upto a car that I could see the super shiny contrastyness that they had going on and had shown off in the screenshots.
This is by far one of the greatest multiplayer experiences that I have had a console yet, I really can't wait to play the full game. As DarkSteve said , playing this game singleplayer when you have a friends list and a Live account is even more stupid thatn sitting and playing Gears of War by yourself when you have a friends list and a gold account.
The full game actually allows you to join into other peoples games without needing an invite, it is truly a step up from Gears of War for it's co-op component.
geldra
25-01-2007, 09:40 PM
Amazing game, too much fun just dicking around. Speaking of which, here's a "KaBoom" i made with a friend earlier :).
http://www.youtube.com/watch?v=QUvINAj7XTQ
EvilBoris
25-01-2007, 09:48 PM
Let the youtube flood commence :D
That was awesome
The framerate didn't even dip did it?
geldra
25-01-2007, 09:51 PM
It does a little but not very much (when you have about 20 cars stacked up you can feel the game run slightly slower but its not horrific), at the moment of detonation you can see it pause for a millisecond then just errupts which is a wicked touch :).
Here's another we did (may take a sec to upload, (edit) its on now):
http://www.youtube.com/watch?v=tF8rs46CVfE
the way the truck rolls towards the camera at the end is class, we couldnt have scripted it better.
Grandmaster
25-01-2007, 10:17 PM
Are there just the three crime bosses to defeat in the demo?
EvilBoris
25-01-2007, 10:22 PM
There are 4, which are the 4 easiest from the full game
Rossco
25-01-2007, 10:47 PM
geldra, those vids are ACE!! I'm going right on to try that madness out tonight, I dont know why I didnt bother trying yet as I used to do it in GTA alot but the whole cars disappearing thing made it difficult!
Did you just chuck all 8 remote mines in the middle of the cars or various places or what?
About the conversations going just now, I feel this game could get slow later on is there aren't much things to do on the side, I know all the crazy jumping and strength things are ace fun right now but it might get old if there isn't much else in the game to keep active. You never know, it could be completely fantastic the whole time, just need to wait and see, I have nothing but really high hopes anyway so it better not disappoint! :p
And about co-op, me and my mate tried again for a good half hour last night with no luck, we both kept reseting the demo and the console various times, etc, but it just wouldnt work, is there any way to do it thats more likely than others to work? Or anything not to do?
EvilBoris
25-01-2007, 10:55 PM
I'm quite confident that there will be plenty to do, in the full game with the stats taking a vastly longer time to reach you aren't going to be able to be jumping around quite so crazily, so instead I'd imagine you will be more compelled to go munch down some of the gang members.
The thing that seemed to get the matchmaking to work is for one person to host, and the other person to seach for the same parameters. If they don't appear in the list , then if the person trying to join tries to host a game instead, then immediately goes back and searches again, as that seems to refresh the avaliable games.
NekoFever
25-01-2007, 10:56 PM
Whose bright idea was it to not allow you to invite friends into the co-op games on the demo? It took me and a friend ten minutes to get into a game together (the best way is to get them into a private chat while you set up a game with some obscure settings and then they can find the game on the hopefully short list of matching games) which wasn't conducive to warming us up to the game.
Otherwise I had a good time. I'm not convinced that it's going to have a lot of longevity but as a blast with a friend it was...well...a blast. Assuming that was only a section of the city it must be bloody massive as well, and to push all that with a rock solid framerate and huge draw distance was very impressive.
I'll probably buy it if I can find it used, which I think will happen once the Halo beta starts.
geldra
25-01-2007, 11:15 PM
geldra, those vids are ACE!! I'm going right on to try that madness out tonight, I dont know why I didnt bother trying yet as I used to do it in GTA alot but the whole cars disappearing thing made it difficult!
Did you just chuck all 8 remote mines in the middle of the cars or various places or what?
I put like a zillion mines in the heap but i'm not sure it makes too much of a difference, you could probs get away with just one to trigger the explosion. The easiest way of amazzing cars is to play co-op and have one person hang around the stack and the other going to get cars, that way they dont disappear. Have fun!
Oh and with regards connecting try and make the set up parameters different to just "any" if you get me (for instance: set it to Explosive, My Language, Los Meurtos, Talkative) and get your friend to search for the same thing, it should work after a little while.
Rossco
25-01-2007, 11:29 PM
Thats what I done every time and it just NEVER worked at all! Its so annoying!
geldra
25-01-2007, 11:32 PM
What about alternating between being the host and trying to join? I had a few annoying attempts to join a friend this afternoon that were resolved by doing that?
Yoshimax
25-01-2007, 11:32 PM
First night wouldn't work at all, second night it worked every time - My hint though it may be worth naught is that you both boot the game at the same time by using private chat at the dashboard ! Possibly you both get chucked into the same server ???
Ian(not Ian)
25-01-2007, 11:44 PM
Bit late to the party on this one, just downloaded the rascal today and it's got me thinking, 'Bring back Headhunter'.
That is all.
Rossco
26-01-2007, 12:05 AM
DOne the whole try to host and try to join thing and also done the private chat thing at the same time last night and it just wouldn't work. Its not fair since everyone else can seem to manage it with a bit of effort. :(
charlaph
26-01-2007, 12:17 AM
I'm still undecided about this. I downloaded it last night and I've played it 8 or so times now and in part it's great fun - the exploration and jumping parts are great, but I'm finding the fighting massively frustrating. Most of the rooftop battles I've gotten into are in relatively small areas so strafing isn't too effective. If there are more than 2 opponents in close proximity then I'm finding it easier to just run in and kick because the firearms aiming is sketchy at best, plus all the time I'm getting hammered by people on other rooftops. I really can't get the tactics down for this game - I tried picking people off from long distance tonight which worked better, but by the time I'd jumped over to where the boss was they'd respawned or got reinforcements so I was forced to just wade through lots of them anyway.
I dunno, I really want to like it as I think there's a great game in there, but the amount of dying I've been doing is really frustrating me - not just because my tactics stink, but also because I spend so much time targetting random bits of scenery or dead bodies.
Incidentally I hate the artstyle. I think it looks like a decent PS2 game in as much as it has that awful dingy palette and rubbish generic textures that all PS2 'real world' games seem to have - there's very little style at all and it seems very derivative of any number of other games. I'm not usually a graphics whore but although the smooth framerate and amount of stuff onscreen is welcome in general I don't find it in the least bit impressive.
spagmasterswift
26-01-2007, 12:06 PM
Incidentally I hate the artstyle. I think it looks like a decent PS2 game in as much as it has that awful dingy palette and rubbish generic textures that all PS2 'real world' games seem to have - there's very little style at all and it seems very derivative of any number of other games. I'm not usually a graphics whore but although the smooth framerate and amount of stuff onscreen is welcome in general I don't find it in the least bit impressive.
Agree with that completely - the main character looks rubbish too. Whats up with the lame ragdoll shit that happens when you die? I think I must have missed doing all the cool stuff yous lot are loving it for. Will have another bash over the weekend cos at the moment I'm more Mr Anderson than Neo.
Destrukticor
26-01-2007, 12:18 PM
played with necronomicom_uk from here and co-op is a top laugh
Car related high jinx included
Shooting out car tyres on the motorway for pile up fun
Shooting out car tyres driven by the other player for fun
Picking up cars driven by the other player and chucking them about
Booting cars about like footballs with the other player in them
booting other players about like footballs
it's a great laugh will it be Just Cause Future Cop? Who knows but it is fun.
Good framerate good draw distance solid looking game
i like it
Simmy
26-01-2007, 12:26 PM
Think the car physics is great. Not so much when driving, but as mentioned above when shooting tyres out. Shoot a tyre and it bursts or blows out and strips off the rim with the cars then swerving all over the place. Did this on the motorway last night shot out the front tyre of a smart car, which then swerved because of that, then shot out the rear tyre on the same side at which point both rims bedded in and the car flipped sideways straight off a bridge :lol: Fantastic stuff, was always disapointed with the effect when doing the same stuff in GTA !
edit : Oh and as I've already said I love the look of the game - LOVE IT !!!!! I also hate the term Art Style, if I hear that quoted I know I'm going to shudder by the end of a post :P
Ciaran
26-01-2007, 01:15 PM
there's very little style at all and it seems very derivative of any number of other games.
Like what:confused:
I played some more co-op last night and we had fun running, jumping and kicking the ememies and cars around. I was just trying to level up my strength and agility as much as possible.
Throughout the entire game the frame rate would pause for a second every several seconds. I hope all these types of things are fixed for the final game.
NecronomiconUK
26-01-2007, 02:17 PM
Another great thing i noticed last night while playing co-op with a mate was the really sweet AI on the pedestrials, partically the drivers. In GTA the pedestrians just stop their cars and maybe get out and run away. But in this they do crazy stuff like sweerving out the way of bad sh*t or doing high speed 180s to get away. It's really entertaining to tactically place limpet mines and shoot at the drivers, freak them out so they sweve over a mine and BOOM!
I'm trying to restrict myslef to 1-2 games a night but i am just so loving it. I can't wait to see the variation of the other islands :)
Yoshimax
26-01-2007, 02:37 PM
I've played it properly twice now - I didn't even switch on the 360 last night to keep away from it it's horrible - on the one hand I want to rattle the shite out of it, on the other I don't want to stale it before I have the full monty !
Paulos G
26-01-2007, 02:58 PM
on the one hand I want to rattle the shite out of it, on the other I don't want to stale it before I have the full monty !
I'm exactly the same but for some reason I can't bring myself to go the easy route and just delete the demo!
krispyk
26-01-2007, 03:09 PM
I cant stop playing this!!! I had no idea what to expect when I downloaded this but am overwhelmed with how much I have been enjoying this.
erhgiez
26-01-2007, 03:15 PM
Ive been using peoples bodies to kill other people then using there bodies to kill other people, it just doesnt stop
Family Fry
26-01-2007, 03:38 PM
played with necronomicom_uk from here and co-op is a top laugh
Car related high jinx included
Shooting out car tyres on the motorway for pile up fun
Shooting out car tyres driven by the other player for fun
Picking up cars driven by the other player and chucking them about
Booting cars about like footballs with the other player in them
booting other players about like footballs
it's a great laugh will it be Just Cause Future Cop? Who knows but it is fun.
Good framerate good draw distance solid looking game
i like it
Was happily driving along doing my thing, one of the AI characters blows out my front tyre, I swerve hit a rock near the fairground ditch the car up on 2 wheels and fly through the air upsidedown, it was mad like something out a film!
Didn’t realize there was a car tow truck with a ramp attached to it, that makes for some lovely co-op up right there, especially when you upgrade your driving.
It must be me in my old age but I cant see nowt wrong with the graphics, try climbing the agency tower chuck a grenade from top to bottom and tell me that’s not impressive. Also the progressive lighting from day to night, all the buildings switch on the night lights and the spot lights on the agency building, the frame rate, draw distance it's all very impressive.
Yoshimax
26-01-2007, 03:45 PM
It's quite easy all of us who say this game rocks are right and the rest of you have lost your gaming soul somewhere along the line :p
Simmy
26-01-2007, 03:48 PM
Technically this game is amazing IMO. The physics and AI being pushed around are just astounding. You just need to look at the vids on the earlier page, the way the cars fly after the explosions is great, but more so the fact that they break up into so many smaller peices and each of those peices reacts differently when they hit the ground wheels bouncing other bits smashing etc. The ability to then pick up those individual bits is just amazing.
The pedestrians are also so much smarter than any GTA, just beep your horn when driving and look how they react, used to drive me mad the lack of reaction in the GTA's. There is a bit of a flock mentality to them, but it's just great to get an intelegent reaction at last.
NecronomiconUK
26-01-2007, 03:50 PM
Another spaff-off worthy feature....
Beefing up your shooting abilities, having a sniper rifle in hand, standing on the roof of a car while your mate drives at high speed and shooting the petrol tanks of other road users to see the multiple explosions from a single shot.
EvilBoris
26-01-2007, 07:25 PM
Throughout the entire game the frame rate would pause for a second every several seconds. I hope all these types of things are fixed for the final game.
that is to do with your net connection, the game connects syncronously to your co-op partner (just like DOA4) so that bother players see/do the same thing on each screen. When it pauses or chugs , this is the network connection going too slow or whatever. Instead of characters lagging around and teleporting, it pauses/goes slower.
Army of Two uses the same thing too.
that is to do with your net connection, the game connects syncronously to your co-op partner (just like DOA4) so that bother players see/do the same thing on each screen. When it pauses or chugs , this is the network connection going too slow or whatever. Instead of characters lagging around and teleporting, it pauses/goes slower.
Army of Two uses the same thing too.
The friend I was playing with has had all sorts of problems with their internet connection when playing Live, so that would explain it. They're changing providers soon and hopefully that will sort them out.
EvilBoris
27-01-2007, 12:12 AM
It just gets madder and madder, finally got driving upto level 4 , the Supercar has machine guns that can take down vehicles in a flash, the SUV can jump and the Truck Cab has a turbo boost.
Roost
27-01-2007, 12:14 AM
Got my strength up to 4 was very nearly 5 great fun running round chucking things and then my mate flying around in his car on level 4 driving :D
Rossco
27-01-2007, 12:40 AM
HOLD THE PHONE JUST A MINUTE!! When I was playing and got to level 4 on strength and agility I'm sure it said my abilities were now at their peak? Can you actually get to level 5 too then!? That makes things alot more interesiting! :lol:
charlaph
27-01-2007, 12:41 AM
Okay. NOW I get it. Just had an excellent game, finally sorted my tactics and managed to stay alive long enough to level up to a decent degree. Excellent fun once it clicked, I can't wait to play it again now. In fact I think I will :D
Silvergun X
27-01-2007, 01:36 AM
HOLD THE PHONE JUST A MINUTE!! When I was playing and got to level 4 on strength and agility I'm sure it said my abilities were now at their peak? Can you actually get to level 5 too then!? That makes things alot more interesiting! :lol:Nope.
Skills go up to level 5, however when you consider your skills start at Level 1...
Thus, one star is Level 2, so 4 stars is Level 5, if you get what I mean.
That IS your peak, unfortunately! If you try to level up past that, it just shows up as 2 dashes.
Jebus
27-01-2007, 10:07 AM
Yeah but that just shows how accelerated the levelling up in the demo is. You can bet it won't be that quick in the game...
DJ Sack
27-01-2007, 12:59 PM
Hmmm wasnt really that impressed tbh. It seems like GTA, just without much of the fun. Every mission is the same here, find someone, kill them, the end. At least GTA dressed it upp differentlyu with car chases, deliverys and different ways to take someone out. I even found the city a bit dull and boring. Its got nothing memorable in its landmarks and even the cars arnt as much fun to drive.
Dont know what to say really, co-op could make it more fun but as it is it seems a bit dull and empty.
i`m really impressed with the demo. at first i found it fiddly & i kept regenerating, but soon eased into it, and was distraught when the 1 hr was up. it was all over far too quick for my likening and left me wanting more. i can`t wait to try out the full game over co-op as well, but hoping to snag a game or 10 with fellow forumites during the weekend on the demo :)
this wasn`t even remotely in my buying plans, but its a must-buy for me now. the last time i got such a good vibe from a demo, it was lost planet. another example of live marketplace delivering the goods IMO.
demon9k
27-01-2007, 02:16 PM
Great game imo, played the demo 4 times and now its deleted. Got high stats on jumping and strength but I'll leave the rest for the actual game :happy:
I did create a huge pile of 7 explosive barrels and 1 gas container surrounded by every item I could pick up in the nearby area: Traffic barriers, cones, cars, skips and lots of dead bodies.
The only thing I can say is I can't wait until I see it with level 5 mines :lol:
Rossco
27-01-2007, 04:00 PM
Yeah but that just shows how accelerated the levelling up in the demo is. You can bet it won't be that quick in the game...
Yeah I know its accelerated which is all good but I wish they would have put a cap on it at 2 or 3 stars so you couldn't level up the full way. That way we wouldn't experience the full powers available in the demo and would have some new greater experiences for the full game. Its quite gutting knowing that playing the full game I can't jump or lift any more than I can in the demo. :(
Yoshimax
27-01-2007, 04:09 PM
Yeah I know its accelerated which is all good but I wish they would have put a cap on it at 2 or 3 stars so you couldn't level up the full way. That way we wouldn't experience the full powers available in the demo and would have some new greater experiences for the full game. Its quite gutting knowing that playing the full game I can't jump or lift any more than I can in the demo. :(
it states at the end of the demo that further evolution is possible in the full game
PeteJ
27-01-2007, 04:25 PM
Brilliant demo, easily the best so far.
I really want to play it again but don't want to spoil anything! Only did one mission, I wanted to try more but I kept getting distracted by spotting a blue or green orb on a nearby building so had to grab it. Then of course when on that building I spotted another!
When the agility goes up to about 3 star the fun really begins, you can just zoom across the city...so much fun :)
Only thing I didn't like much was the targetting - I had loads of plans of throwing explosive barrels into a group of enemies and then targetting the barrel, but often I'd end up targetting an enemy several miles away. I did like the way you can target specific areas though.
And the graphics, blimey. The draw distance is incredible. I can't believe that on top of the agency building (which I didn't *quite* make it up!) you can still see cars moving about. Amazing.
Jebus
27-01-2007, 05:12 PM
Hmmm wasnt really that impressed tbh. It seems like GTA, just without much of the fun. Every mission is the same here, find someone, kill them, the end. At least GTA dressed it upp differentlyu with car chases, deliverys and different ways to take someone out. I even found the city a bit dull and boring. Its got nothing memorable in its landmarks and even the cars arnt as much fun to drive.
Dont know what to say really, co-op could make it more fun but as it is it seems a bit dull and empty.
I don't mean to sound rude, it's your opinion and you're entitled to it and all, but you have missed the point by a million miles mate...
DJ Sack
27-01-2007, 08:02 PM
Im not to sure what the point would be if it isnt 'Kill everyone' GTA was fun because of how it dressed them up. I think the easiest way to sum up this game for me is 'Large City + Guns + Enemies = Crackdown' Thats how i can see it put together as 3 seperate things and thats all the game has to it.
EvilBoris
27-01-2007, 08:06 PM
Give it another go, level up your agility to level 4 then come back :P
Family Fry
27-01-2007, 08:22 PM
Yeah but that just shows how accelerated the levelling up in the demo is. You can bet it won't be that quick in the game...
Gonna be cool leveling up.
Some bits taken from devs on crackdown forum...
The max number of stars you get is 4 (+99 skill meter)
To earn the Max Agent achievement you need to earn 4 stars in ALL attributes AND max out the skill meter.
The skill meter goes from 0 to 99 for each attribute, which means you have to max out Level 4 on ALL attributes Level 4 + 99 to get the achievement.
There are Agility Orbs 500 in the game but you won't need to find all of them to max out your agility but you will need to find all of them to get the Agility orb achievement though.
Jebus
27-01-2007, 08:28 PM
Im not to sure what the point would be if it isnt 'Kill everyone' GTA was fun because of how it dressed them up. I think the easiest way to sum up this game for me is 'Large City + Guns + Enemies = Crackdown' Thats how i can see it put together as 3 seperate things and thats all the game has to it.
Oh no no no no mate!!
Have you climbed every building and got the green orbs to level up your agility? Then you can run faster than cars, jump for miles, it's almost like flying. How much fun will the "kill 5 enemies whilst in the air" achievement be to try and get!!
Have you levelled up your strength, so you can run at moving cars and flying kick them out of the way? Or so you can pick up skips/cars/anything and throw it people?
Have you chucked the sticky grenades at moving cars, let them drive away then denotated them at the last minute?
Have you played co-op and got in the car with you mate, driven off somewhere when you both jump out and just jump all over the place? Or gone to kill one of the "bosses" in the demo, going up the building on opposite sides, only to meet up for the final showdown after killing your way to the top?
Have you gone to the fairground area where there are LOADS of agilty orbs, levelled up and slowly climbed to the top of the ferris wheel, only to stand and look around at the world you are immersed in? Then jumped your way down and literally floated across building to building?
That's just the tip of the iceberg. This is SO MUCH MORE than a GTA game could ever be. The point is : do what you want. If you WANT a GTA style mission after boring mission based game then no, this definitely isn't for you. But for a "GTA Style Game" I've hardly touched a car except from when you start the game.
DJ Sack
27-01-2007, 09:23 PM
I tend to find sandbox games a bit boring after a while unless its an RTS. I did level up most of my ability and played for the full amount of time possible, i just felt there should be a bit more to it. Climbing on buildings and leaping around is great fun, but again i found it dull after a couple of times because there isnt that much to do once you are on top a tall building.
There was other things that bugged me too, kill too many people and the cops chase after you. Except, itds kinda hard to know if they are after you or not because sirens dont sound and it seems that EVERYBODY will shoot you. Meaning you just have to run.
Having to hold X to pick up weapons as well is annoying but i think its the health system that bothers me. I felt too powerful, that i could almost never die, a bit like Just Cause, except that seemed a load more fun than this just thanks to the enviroments and being able to fly about the place by parachute or free fall or plane.
I dont know why i dont like this, it just seemed a bit empty and lacking with no much to actually do in the world apart from shoot people. I'll give it another go later but so far its a big MEH from me.
angelx
27-01-2007, 09:25 PM
Just tried and lots of fun. I think I will get this :)
Yeah I know its accelerated which is all good but I wish they would have put a cap on it at 2 or 3 stars so you couldn't level up the full way.
I thought I read the full game goes up to level 5 for each skill. I can't be sure though. :???:
There are Agility Orbs 500 in the game but you won't need to find all of them to max out your agility but you will need to find all of them to get the Agility orb achievement though.
Finding all the different orbs will be fun.